Battlefield 6 is just around the corner, potentially revitalizing the ailing franchise and helping it reclaim its lost glory. Though, to do that, it’ll have to be as amazing as possible, surpassing even the best entries into this long-standing series.
I haven’t been this hyped for a BF game in a long, long while, so there’s a lot of wishful thinking on my end. So, here is what I would love to see included in Battlefield 6.
Bigger, better, more awesome explosions

The one thing that made all of my hours in Battlefield 1 worthwhile is the explosion sound design. Whenever you’re being shelled by artillery or bombarded by airplanes, you feel as if the explosions are going off right then and there. Hiding in a trench while everything around me is being blown to Kingdom Come is simply a feeling that never gets old, and I would absolutely love if EA included well-designed, impactful, and horrifying explosions in BF6.
Improved ballistics and feedback

Another thing about older Battlefields that was awesome but completely absent from 2042 is proper weapon and explosion feedback. In Battlefield 1, each shot of the gun feels visceral, and each explosion as realistic as they get. Even older BF titles, as far back as Bad Company 2, had a lot of good ballistic feedback and environmental destruction that made each match incredibly immersive.
In 2042, and to some degree in BF1 and V, I felt as if my ballistics weren’t doing the damage they’re supposed to. Destructibility is the name of the game in a realistic, all-out war game that Battlefield 6 aspires to be, and it simply cannot become one without it. We need every weapon and piece of equipment to blow buildings sky-high, take off people’s limbs, and create the type of destruction and mayhem that makes immersive military shooters as fun as they are.
The return of classes and generic soldiers

Playing older Battlefield games, in spite of server sizes, always felt organized, as if every single player understood their role and assignment. Of course, you’ll get matched with so many randoms that there are bound to be people picking whatever and doing whatever, but overall, a sense of organization remains.
This contributes to the game’s battlefield simulation vibes, where Medics know their job, Assaults understand their assignment, and Snipers are bitchy campers at all times. All players get to operate within the confines of their own class, contributing to the team immensely by simply performing their duties.
Battlefield thus becomes a combination of arcade and milsim, which, with generic soldiers and no skins or characters (heroes), completely elevates it to another degree.
To achieve that same milsim vibe while still remaining arcady overall, Battlefield 6 needs to go for the grittier, more grounded, more warlike vibes of Battlefield 1 and prior, where players pick classes and do not control heroes like in 2042.
Map and location variety

While Battlefield shines the most on sprawling open maps, I would love to see a lot more variety in its levels than we have had in previous titles. Since it’s going for modern warfare themes, we’ll need a lot more urban environments, uneven mountainous regions, and maps featuring semi-trench warfare, as that’s what we’re seeing develop in current wars, such as in Ukraine.
This will add a lot of replayability to the game overall, with game modes like Breakthrough (Operations) able to make use of shifting environments to make each sector either open or closed, like we’ve seen in some previous BF titles.
If all maps end up being massive open spaces, it’ll feel too arcade for my taste and be far removed from how warfare looks in modern times, which is more similar to WW1 than one’d imagine.
A proper single-player mode

It’s been a long while since I’ve played a nitty-gritty single-player campaign in a first-person shooter. Ever since MW2019, we haven’t received literally any good, realistic shooter campaigns, Black Ops‘ recent attempts notwithstanding.
The game’s trailer showed a lot of promise for a potential single-player mode, and I sincerely hope DICE pulls something good off, since I’m starved for it.
The post Here’s what we’d love to see in Battlefield 6 appeared first on Destructoid.