While it might seem like a developer would have fully completed their own game before releasing it to the world, that isn’t always the case. Balatro developer LocalThunk, for instance, has only just reached 100% completion in the game, well over a year after it originally launched.

LocalThunk posted on Bluesky recently about achieving this goal and unlocking the extremely rare Completionist++ achievement on Steam. Balatro’s extensive sets of jokers, decks, and in-game benchmarks for finishing various types of runs make Completionist++ very difficult to acquire; as LocalThunk’s screenshot proof shows, less than 0.1% of all Balatro players have been able to reach this point.

LocalThunk shared that chipping away at his own game had become a consistent part of his daily life; the process has also given him perspective on future development of the game. “It’s also equipped me to better design the 1.1 update,” he wrote, referring to a big gameplay and content overhaul that is scheduled for later this year.

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