Borderlands 4 will feature an overhauled loot system, bringing in new weapon manufacturers, increasing the weapon variety through a parts system, and readjusting loot’s drops rates.
Shown in a PlayStation State of Play, Borderlands 4 is making some big changes to the way guns work and the rates that loot drops at, in an effort to bring “the magic back” to the Borderlands loot grind. Borderlands 4 will feature eight weapon manufacturers, three of which–Order, Ripper, and Daedalus–are brand new. Each weapons manufacturer offers specialized weapons, usually excelling at some specific, like Jakobs weapons providing additional critical-hit damage.
Borderlands 4 Loot Manufacturers:
- Jakobs – Critical hit friendly
- Maliwan – Elemental focused
- Vladof – Less accuracy, more bullets
- Tediore – Toss to reload
- Torgue – Explosive
- Order – charge shots
- Ripper – Fully automatic
- Daedalus – Easy to use, multiple ammo types
As detailed on the PlayStation Blog, Unlike the previous Borderlands games, the weapon manufacturers are going to overlap in Borderlands 4 as part of the Licensed Parts system. This system causes weapons to feature parts from different manufacturers, giving you multiple specialties on a single weapon. The example shown was a Vladof gun with a high ammo capacity using Torgue explosive bullets. It sounds like weapons will drop this way, as there was no mention of crafting or changing out parts on guns.