Dune: Awakening‘s player-vs.-player-focused endgame is about to add a lot more elements that have players facing off against computer-controlled enemies, as developer Funcom has announced major changes coming to the survival MMO’s Deep Desert region.

In a blog post on Steam, Dune: Awakening creative director Joel Bylos said “starting soon,” the game’s endgame Deep Desert zone will receive areas designed as PvE, or player-vs.-environment, where conflict-averse players will be able to obtain the game’s highest tier of resources, something that was previously impossible without players subjecting themselves to full-scale competitive gameplay against other players.

Addressing the complaints of PvE-focused players who felt locked out of the endgame, Byblos laid out Funcom’s goals.

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