Alan Wake and Control developer Remedy Entertainment launched its newest game, the co-op FPS FBC: Firebreak, in mid-June. The game didn’t exactly take the world by storm, with Steam concurrents topping out under 300 over the last week, and Remedy itself admitting it “had hoped for a better launch.” But Steam concurrent numbers do not tell the whole story, of course, and Remedy isn’t giving up on Firebreak. Far from it.
Speaking to GameSpot, Remedy communications director Thomas Puha responded to the game’s launch and outlined some of what’s to come as part of the game’s ongoing content roadmap. Puha said the team at Remedy is “super motivated” to build upon FBC and make changes based on player feedback. More than 1 million people have played the game so far, and players haven’t wasted time submitting feedback.
“One of the great things about an online game like FBC: Firebreak is that we receive a wealth of player data and community feedback to inform our decision-making. We read all of it, and we are there talking with the players online,” Puha explained.