Following the reveal of The Witcher 4 tech demo earlier this month, CD Projekt Red has shared why it has decided to focus on developing the game for consoles first, rather than for PC.

In case you missed it, the State of Unreal showcase offered us the first in-engine look at The Witcher 4 by highlighting the new, explorable region of Kovir, a brand-new look at the game’s protagonist, Ciri, while also showing off the many features of Unreal Engine 5, which the game will utilize rather than the studio’s proprietary engine.

It looked beautiful, but what’s more impressive is the fact that the tech demo was captured entirely on the base PlayStation 5 at 60fps, with ray tracing.

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