I love any game that has either proximity chat or goofy, cartoonish graphics. When you combine both, all of a sudden, you have a recipe for a great time. My latest entry in this ever-growing list is PEAK, and oh boy, does multiplayer make this a blast.
I’ve been playing PEAK solo since a couple of days after it was released. Although my friends bought it about a week later, it took a while for us to align our schedules and play. Now that we’ve tried a few runs, I’ve experienced more of what makes these types of games so fun and strange.
One of my favorite moments was right at the beginning of our first run. Although I’d played PEAK before by this point, one had only watched a few streamers play, while the other knew next to nothing about it. Before we even started climbing up Shore’s mountain, my friend, with no knowledge of the game, ran straight into a jellyfish, getting locked into a stunned and poisoned position for about 30 seconds straight. Anytime he moved, he dropped right back down to the ground. It hadn’t even been five minutes, and I was already having fits of laughter.

Before that happened, though, they discovered the existence of the bugle. We all celebrated by playing it in turns before I brought it along for the adventure. I’d start playing it anytime we accomplished something difficult, which led to it getting “mysteriously” stolen and thrown out of my backpack.

We didn’t just stay on Shore, though. The farthest we made it as a group was near the top of Alpine. I was close to reaching a high point and dropping down a rope before I barely ran out of stamina. By some strange coincidence, there was a crevice in the mountain under me, so I ended up tumbling down and nearly dying. I only had a sliver of my health left, with no way to get out. My friends tried to save me by using shelf mushrooms, but I ultimately ended up succumbing to my injuries and hunger. They passed shortly after, ending the run.
I’ll admit it—I played as a ghost a lot that night. During our first two runs, I died on every level, including Shore. I picked up the pace later on, but it was still interesting to know that the most experienced player in the group was the one most prone to falling off ledges and accidentally stepping on poisonous plants. At least I got to show them the capybara.
Overall, though, it was a fun night. I’ve played PEAK solo since, and although I still haven’t made it past Alpine, I’m enjoying it all the same. Now, I just need to ask them to play again when we all have some free time.
Have you played PEAK in a multiplayer lobby yet? What are some of your funniest moments? Let us know in the comments below!
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