Despite being a game about a troop of adorable climbers being subjected to a variety of poisons, lethal weather conditions, and deadly falls, Peak is impressively delightful. If you think your wobbly little scouts aren’t exposed to a sufficient amount of woe, however, let me suggest the work of modder BSMG_Steven, who’s created a way to dynamically inject some existential horror for you and your comrades to confront on your climbs.

Over the weekend, BSMG_Steven released Everest, a mod that populates each day’s island with the corpses of entirely real players whose scouts met their entirely real in-game ends. As its Thunderstore description explains, any time a player using the mod dies, the location of their death is saved to a server. As you play, the mod will populate the island with skeletons where other players have died.

In other words, the mod provides Peak with its own version of a Dark Souls bloodstain, but without the recorded playback that lets you watch exactly how someone managed to dodge roll sideways off a cliff’s edge. Or maybe the skeletons left by resurrected WoW corpses are a better comparison: You might not know how exactly someone shuffled off this mortal coil, but you can be pretty sure it wasn’t good.

In Peak, however, you can safely assume gravity did it. It’s usually the gravity. At least until the lava shows up.

As BSMG_Steven writes on Thunderstore, Everest “creates a shared experience of failure and discovery,” which is maybe the nicest way anyone’s ever described a bunch of nameless skeletons. Still, it’s apparently an experience that plenty of Peak players are happy to share: According to a tweet from the modder on X, over 3,000 Everest users generated more than 10,000 skeletons while climbing yesterday’s island.

A stunning achievement in mortality.

Everest is available to download on Thunderstore, and Peak is playable now on Steam.

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